six weeks to

SHIP IT

Coding is dead. Long live the builders.

A six-week vibecoding bootcamp for ages 12–16

AI is the biggest revolution since the internet itself — and it’s just getting started. The kids who win it won’t be the ones who memorized syntax. They’ll be the ones with ideas, and the skill to make AI build them. Don’t let your kid be left behind. This is how they ride the wave.

Get the details →

6

weeks to ship

4:1

kids per mentor

100%

ship something real

0

experience needed

why prompt & play

Kids don’t need another app. They need to build one.

In six weeks of vibecoding — describing what they want and steering AI to build it — your kid goes from player to maker. AI does the typing; your kid does the thinking.

the curriculum

six weeks,
three builds

scroll to explore →

01

week 01

Make it move

Prompt a sprite into existence, then make it jump. By the end of week one every kid has something moving on screen.

02

week 02

Make it think

Score, collisions, win and lose states. This is where a toy turns into a game — and where kids learn to debug by describing what went wrong.

03

week 03

Make it yours

Art, sound, and the one weird feature only your kid would think of. Build one wraps: a game their friends can join.

04

week 04

Make it talk

A chatbot with a personality your kid invents, wired to a real language model. They learn what AI is good at — and where it fibs.

05

week 05

Make it live

Their own page, their own URL. HTML structure, CSS styling, and a deploy button that puts it on the real internet.

06

week 06

Make it ship

Polish week, then demo day. Family invited. Every build runs on grandma’s phone — that’s the bar.

the rhythm

one session, every week

16:00

Stand-up: demo what shipped since last week

weekly

16:15

Mentor block — unblock, review, refactor

weekly

16:45

Build time, AI as the pair programmer

weekly

17:30

Playtest swap: break each other’s builds

weekly

18:00

Ship check: it runs, or we fix it

weekly

Get the details →

the takeaway

what they’ll get

4:1

a dedicated mentor

.com

a custom domain

×3

three live projects

100%

theirs to keep

the outcome

what they build

01

Multiplayer game

A real-time arena their friends join from their phones. Lobbies, scores, bragging rights.

02

Their own AI

A bot with a personality your kid invents, wired to a real language model. It talks back.

03

App on their phone

Their own app at their own .com — installed on the home screen, live for anyone to open.

Get the details →

social proof

what parents say

“He built a working game by week two. I did not teach him that — the bootcamp did.

Parent of a Grade 7 builder

“She came home and kept building. That is the part I did not expect.”

Parent of a Grade 6 builder

“First time he has finished something he started. It is live and he shows everyone.”

Parent of a Grade 8 builder
Get the details →

the process

how to get a seat

01

Tell us about your kid

Two minutes, no essay. We just want to know what they are into.

02

Quick call

Ten minutes with a mentor to check the fit and answer your questions.

03

Save the seat

Twelve kids per cohort. When it is full, it is full.

before you ask

questions, answered

Does my kid need to know how to code?

No. Most arrive having never written a line. Week one is about getting something on screen fast — the code comes along for the ride.

What do they actually take home?

Three live projects — a multiplayer game, an AI with a personality they invented, and their own app on their own domain — plus their prompts and files, so they can keep building after the six weeks end.

Is this just ChatGPT doing the work?

No. Vibecoding is a skill: kids learn to break ideas into steps, write clear prompts, spot when the AI is wrong and steer it back. The AI types — your kid thinks, decides and directs.

What if they get stuck?

A 4:1 kid-to-mentor ratio means nobody stays stuck for long. Mentors review every build in every session, and the weekly ship check means nothing stays broken past Friday.

ages 12–16summer 2026

get the details
in 30 seconds

1 of 4

How old is your kid?

Pick one and we’ll send dates, the full syllabus and pricing. No spam, no sales call unless you ask for one.

2 of 4

What are they into?

Pick the one they love most — we’ll suggest the right first build.

3 of 4

Do builder sessions on Saturdays starting August 15 work?

Twelve kids per cohort. “Not sure yet” is fine — we’ll hold nothing against you.

4 of 4

Where do we send the details?

Add a valid email so we can send the dates.

Add a mobile number so we can reach you.

Check this so we can text you the dates.

Check your inbox

Dates, pricing and the syllabus are on their way. A mentor will reach out within one working day to answer anything.

— the Prompt & Play team