six weeks to
Coding is dead. Long live the builders.
A six-week vibecoding bootcamp for ages 12–16
AI is the biggest revolution since the internet itself — and it’s just getting started. The kids who win it won’t be the ones who memorized syntax. They’ll be the ones with ideas, and the skill to make AI build them. Don’t let your kid be left behind. This is how they ride the wave.
Get the details →6
weeks to ship
4:1
kids per mentor
100%
ship something real
0
experience needed
why prompt & play
Kids don’t need another app. They need to build one.
In six weeks of vibecoding — describing what they want and steering AI to build it — your kid goes from player to maker. AI does the typing; your kid does the thinking.
the curriculum
scroll to explore →
01
week 01
Make it move
Prompt a sprite into existence, then make it jump. By the end of week one every kid has something moving on screen.
02
week 02
Make it think
Score, collisions, win and lose states. This is where a toy turns into a game — and where kids learn to debug by describing what went wrong.
03
week 03
Make it yours
Art, sound, and the one weird feature only your kid would think of. Build one wraps: a game their friends can join.
04
week 04
Make it talk
A chatbot with a personality your kid invents, wired to a real language model. They learn what AI is good at — and where it fibs.
05
week 05
Make it live
Their own page, their own URL. HTML structure, CSS styling, and a deploy button that puts it on the real internet.
06
week 06
Make it ship
Polish week, then demo day. Family invited. Every build runs on grandma’s phone — that’s the bar.
the rhythm
16:00
Stand-up: demo what shipped since last week
weekly
16:15
Mentor block — unblock, review, refactor
weekly
16:45
Build time, AI as the pair programmer
weekly
17:30
Playtest swap: break each other’s builds
weekly
18:00
Ship check: it runs, or we fix it
weekly
the takeaway
4:1
a dedicated mentor
.com
a custom domain
×3
three live projects
100%
theirs to keep
the outcome
01
Multiplayer game
A real-time arena their friends join from their phones. Lobbies, scores, bragging rights.
02
Their own AI
A bot with a personality your kid invents, wired to a real language model. It talks back.
03
App on their phone
Their own app at their own .com — installed on the home screen, live for anyone to open.
social proof
“He built a working game by week two. I did not teach him that — the bootcamp did.”
“She came home and kept building. That is the part I did not expect.”
“First time he has finished something he started. It is live and he shows everyone.”
the process
01
Two minutes, no essay. We just want to know what they are into.
02
Ten minutes with a mentor to check the fit and answer your questions.
03
Twelve kids per cohort. When it is full, it is full.
before you ask
No. Most arrive having never written a line. Week one is about getting something on screen fast — the code comes along for the ride.
Three live projects — a multiplayer game, an AI with a personality they invented, and their own app on their own domain — plus their prompts and files, so they can keep building after the six weeks end.
No. Vibecoding is a skill: kids learn to break ideas into steps, write clear prompts, spot when the AI is wrong and steer it back. The AI types — your kid thinks, decides and directs.
A 4:1 kid-to-mentor ratio means nobody stays stuck for long. Mentors review every build in every session, and the weekly ship check means nothing stays broken past Friday.
get the details
in 30 seconds
1 of 4
How old is your kid?
Pick one and we’ll send dates, the full syllabus and pricing. No spam, no sales call unless you ask for one.
2 of 4
What are they into?
Pick the one they love most — we’ll suggest the right first build.
3 of 4
Do builder sessions on Saturdays starting August 15 work?
Twelve kids per cohort. “Not sure yet” is fine — we’ll hold nothing against you.
4 of 4
Where do we send the details?
Add a valid email so we can send the dates.
Add a mobile number so we can reach you.
Check this so we can text you the dates.
Check your inbox
Dates, pricing and the syllabus are on their way. A mentor will reach out within one working day to answer anything.
— the Prompt & Play team